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import { ChartwerkPod, VueChartwerkPodMixin, TimeFormat, CrosshairOrientation, BrushOrientation, yAxisOrientation } from '@chartwerk/core';
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import { LineTimeSerie, LineOptions, MouseObj } from './types';
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import { Markers } from './components/markers';
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import { Segments } from './components/segments';
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import { LineSeries } from './models/line_series';
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import { MarkersConf } from './models/marker';
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import * as d3 from 'd3';
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import * as _ from 'lodash';
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const METRIC_CIRCLE_RADIUS = 1.5;
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const CROSSHAIR_CIRCLE_RADIUS = 3;
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const CROSSHAIR_BACKGROUND_RAIDUS = 9;
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const CROSSHAIR_BACKGROUND_OPACITY = 0.3;
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class LinePod extends ChartwerkPod<LineTimeSerie, LineOptions> {
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lineGenerator = null;
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areaGenerator = null;
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lineGeneratorY1 = null;
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areaGeneratorY1 = null;
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private _markersLayer: Markers = null;
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private _segmentsLayer: Segments = null;
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constructor(
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_el: HTMLElement,
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_series: LineTimeSerie[] = [],
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_options: LineOptions = {},
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private _markersConf?: MarkersConf,
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private _segmentSeries = [],
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) {
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super(_el, _series, _options);
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this.series = new LineSeries(_series);
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}
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override renderMetrics(): void {
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this.clearAllMetrics();
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this.updateCrosshair();
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this.initLineGenerator();
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this.initAreaGenerator();
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if(!this.series.isSeriesAvailable) {
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this.renderNoDataPointsMessage();
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return;
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}
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for(const serie of this.series.visibleSeries) {
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this._renderMetric(serie);
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}
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if(this._markersConf !== undefined) {
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this._markersLayer = new Markers(this._markersConf, this.state);
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this._markersLayer.render(this.metricContainer);
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}
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this._segmentsLayer = new Segments(this._segmentSeries, this.state);
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this._segmentsLayer.render(this.metricContainer);
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}
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clearAllMetrics(): void {
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// TODO: temporary hack before it will be implemented in core.
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this.chartContainer.selectAll('.metric-el').remove();
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}
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initLineGenerator(): void {
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this.lineGenerator = d3.line()
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.x(d => this.state.xScale(d[0]))
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.y(d => this.state.yScale(d[1]));
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this.lineGeneratorY1 = d3.line()
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.x(d => this.state.xScale(d[0]))
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.y(d => this.state.y1Scale(d[1]));
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}
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initAreaGenerator(): void {
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this.areaGenerator = d3.area()
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.x(d => this.state.xScale(d[0]))
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.y1(d => this.state.yScale(d[1]))
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.y0(d => this.height);
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this.areaGeneratorY1 = d3.area()
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.x(d => this.state.xScale(d[0]))
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.y1(d => this.state.y1Scale(d[1]))
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.y0(d => this.height);
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}
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getRenderGenerator(renderArea: boolean, yOrientation: yAxisOrientation): any {
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if(renderArea) {
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return yOrientation === yAxisOrientation.LEFT ? this.areaGenerator : this.areaGeneratorY1;
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}
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return yOrientation === yAxisOrientation.LEFT ? this.lineGenerator : this.areaGeneratorY1;
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}
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_renderDots(serie: LineTimeSerie): void {
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this.metricContainer.selectAll(null)
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.data(serie.datapoints)
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.enter()
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.append('circle')
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.attr('class', `metric-circle-${serie.idx} metric-el ${serie.class}`)
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.attr('fill', serie.color)
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.attr('r', METRIC_CIRCLE_RADIUS)
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.style('pointer-events', 'none')
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.attr('cx', d => this.state.xScale(d[0]))
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.attr('cy', d => this.state.yScale(d[1]));
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}
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_renderLines(serie: LineTimeSerie): void {
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const fillColor = serie.renderArea ? serie.color : 'none';
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const fillOpacity = serie.renderArea ? 0.5 : 'none';
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this.metricContainer
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.append('path')
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.datum(serie.datapoints)
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.attr('class', `metric-path-${serie.idx} metric-el ${serie.class}`)
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.attr('fill', fillColor)
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.attr('fill-opacity', fillOpacity)
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.attr('stroke', serie.color)
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.attr('stroke-width', 1)
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.attr('stroke-opacity', 0.7)
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.attr('pointer-events', 'none')
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.style('stroke-dasharray', serie.dashArray)
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.attr('d', this.getRenderGenerator(serie.renderArea, serie.yOrientation));
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}
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_renderMetric(serie: LineTimeSerie): void {
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if(serie.renderLines === true) {
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this._renderLines(serie);
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}
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if(serie.renderDots === true) {
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this._renderDots(serie);
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}
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}
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updateCrosshair(): void {
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this.crosshair.selectAll('circle').remove();
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// Core doesn't know anything about crosshair circles, It is only for line pod
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this.appendCrosshairCircles();
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}
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appendCrosshairCircles(): void {
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// circle for each serie
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this.series.visibleSeries.forEach((serie: LineTimeSerie, serieIdx: number) => {
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this.appendCrosshairCircle(serieIdx);
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});
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}
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appendCrosshairCircle(serieIdx: number): void {
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// TODO: cx, cy - hacks to hide circles after zoom out(can be replaced with display: none)
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this.crosshair.append('circle')
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.attr('class', `crosshair-circle-${serieIdx} crosshair-background`)
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.attr('r', CROSSHAIR_BACKGROUND_RAIDUS)
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.attr('cx', -CROSSHAIR_BACKGROUND_RAIDUS)
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.attr('cy', -CROSSHAIR_BACKGROUND_RAIDUS)
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.attr('clip-path', `url(#${this.rectClipId})`)
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.attr('fill', this.series.visibleSeries[serieIdx].color)
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.style('opacity', CROSSHAIR_BACKGROUND_OPACITY)
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.style('pointer-events', 'none');
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this.crosshair
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.append('circle')
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.attr('cx', -CROSSHAIR_CIRCLE_RADIUS)
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.attr('cy', -CROSSHAIR_CIRCLE_RADIUS)
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.attr('class', `crosshair-circle-${serieIdx}`)
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.attr('clip-path', `url(#${this.rectClipId})`)
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.attr('fill', this.series.visibleSeries[serieIdx].color)
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.attr('r', CROSSHAIR_CIRCLE_RADIUS)
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.style('pointer-events', 'none');
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}
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public hideSharedCrosshair(): void {
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this.crosshair.style('display', 'none');
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}
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// TODO: refactor to make xPosition and yPosition optional
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// and trough error if they are provided for wrong orientation
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moveCrosshairLine(xPosition: number, yPosition: number): void {
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this.crosshair.style('display', null);
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switch(this.options.crosshair.orientation) {
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case CrosshairOrientation.VERTICAL:
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this.crosshair.select('#crosshair-line-x')
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.attr('x1', xPosition)
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.attr('x2', xPosition);
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return;
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case CrosshairOrientation.HORIZONTAL:
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this.crosshair.select('#crosshair-line-y')
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.attr('y1', yPosition)
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.attr('y2', yPosition);
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return;
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case CrosshairOrientation.BOTH:
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this.crosshair.select('#crosshair-line-x')
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.attr('x1', xPosition)
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.attr('x2', xPosition);
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this.crosshair.select('#crosshair-line-y')
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.attr('y1', yPosition)
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.attr('y2', yPosition);
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return;
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default:
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throw new Error(`Unknown type of crosshair orientaion: ${this.options.crosshair.orientation}`);
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}
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}
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moveCrosshairCircle(xPosition: number, yPosition: number, serieIdx: number): void {
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this.crosshair.selectAll(`.crosshair-circle-${serieIdx}`)
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.attr('cx', xPosition)
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.attr('cy', yPosition)
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.style('display', null);
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}
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hideCrosshairCircle(serieIdx: number): void {
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// hide circle for singe serie
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this.crosshair.selectAll(`.crosshair-circle-${serieIdx}`)
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.style('display', 'none');
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}
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getClosestDatapoint(serie: LineTimeSerie, xValue: number, yValue: number): [number, number] {
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// get closest datapoint to the "xValue"/"yValue" in the "serie"
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const datapoints = serie.datapoints;
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const closestIdx = this.getClosestIndex(datapoints, xValue, yValue);
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const datapoint = serie.datapoints[closestIdx];
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return datapoint;
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}
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getClosestIndex(datapoints: [number, number][], xValue: number, yValue: number): number {
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let columnIdx; // 0 for x value, 1 for y value,
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let value; // xValue to y Value
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switch(this.options.crosshair.orientation) {
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case CrosshairOrientation.VERTICAL:
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columnIdx = 0;
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value = xValue;
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break;
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case CrosshairOrientation.HORIZONTAL:
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columnIdx = 1;
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value = yValue;
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break;
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case CrosshairOrientation.BOTH:
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// TODO: maybe use voronoi
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columnIdx = 1;
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value = yValue;
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default:
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throw new Error(`Unknown type of crosshair orientaion: ${this.options.crosshair.orientation}`);
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}
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// TODO: d3.bisect is not the best way. Use binary search
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const bisectIndex = d3.bisector((d: [number, number]) => d[columnIdx]).left;
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let closestIdx = bisectIndex(datapoints, value);
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// TODO: refactor corner cases
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if(closestIdx < 0) {
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return 0;
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}
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if(closestIdx >= datapoints.length) {
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return datapoints.length - 1;
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}
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// TODO: do we realy need it? Binary search should fix it
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if(
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closestIdx > 0 &&
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Math.abs(value - datapoints[closestIdx - 1][columnIdx]) <
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Math.abs(value - datapoints[closestIdx][columnIdx])
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) {
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closestIdx -= 1;
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}
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return closestIdx;
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}
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getValueInterval(columnIdx: number): number | undefined {
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// columnIdx: 1 for y, 0 for x
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// inverval: x/y value interval between data points
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// TODO: move it to base/state instead of timeInterval
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const intervals = _.map(this.series.visibleSeries, serie => {
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if(serie.datapoints.length < 2) {
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return undefined;
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}
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const start = _.head(serie.datapoints)[columnIdx];
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const end = _.last(serie.datapoints)[columnIdx];
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const range = Math.abs(end - start);
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const interval = range / (serie.datapoints.length - 1);
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return interval;
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});
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return _.max(intervals);
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}
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getMouseObj(): MouseObj {
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const eventX = d3.mouse(this.chartContainer.node())[0];
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const eventY = d3.mouse(this.chartContainer.node())[1];
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const xValue = this.state.xScale.invert(eventX); // mouse x position in xScale
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const yValue = this.state.yScale.invert(eventY);
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const datapoints = this.findAndHighlightDatapoints(xValue, yValue);
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// TODO: is shift key pressed
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// TODO: need to refactor this object
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return {
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x: d3.event.pageX,
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y: d3.event.pageY,
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xVal: xValue,
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yVal: yValue,
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series: datapoints,
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chartX: eventX,
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chartWidth: this.width
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};
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}
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override onMouseMove(): void {
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const obj = this.getMouseObj();
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const eventX = d3.mouse(this.chartContainer.node())[0];
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const eventY = d3.mouse(this.chartContainer.node())[1];
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this.moveCrosshairLine(eventX, eventY);
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// TODO: is shift key pressed
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// TODO: need to refactor this object
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this.options.callbackMouseMove(obj);
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}
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public renderSharedCrosshair(values: { x?: number, y?: number }): void {
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this.showCrosshair();
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this.moveCrosshairLine(
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values.x ? this.state.xScale(values.x) : 0,
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values.y ? this.state.yScale(values.y) : 0
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);
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const datapoints = this.findAndHighlightDatapoints(values.x, values.y);
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this.options.callbackSharedCrosshairMove({
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datapoints: datapoints,
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eventX: values.x ? this.state.xScale(values.x) : 0,
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eventY: values.y ? this.state.yScale(values.y) : 0
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});
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}
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override onMouseClick(): void {
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this.options.callbackMouseClick(this.getMouseObj());
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}
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findAndHighlightDatapoints(xValue: number, yValue: number): { value: [number, number], color: string, label: string }[] {
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if(!this.series.isSeriesAvailable) {
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return [];
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}
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let points = []; // datapoints in each metric that is closest to xValue/yValue position
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this.series.visibleSeries.forEach((serie: LineTimeSerie) => {
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const closestDatapoint = this.getClosestDatapoint(serie, xValue, yValue);
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if(_.isNil(closestDatapoint) || _.isNil(closestDatapoint[0])) {
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this.hideCrosshairCircle(serie.idx);
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} else {
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const xPosition = this.state.xScale(closestDatapoint[0]);
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let yPosition;
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if(serie.yOrientation === yAxisOrientation.RIGHT) {
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yPosition = this.state.y1Scale(closestDatapoint[1]);
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} else {
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yPosition = this.state.yScale(closestDatapoint[1]);
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}
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this.moveCrosshairCircle(xPosition, yPosition, serie.idx);
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}
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|
|
points.push({
|
|
|
|
value: closestDatapoint,
|
|
|
|
color: serie.color,
|
|
|
|
label: serie.alias || serie.target
|
|
|
|
});
|
|
|
|
});
|
|
|
|
return points;
|
|
|
|
}
|
|
|
|
|
|
|
|
showCrosshair() {
|
|
|
|
this.crosshair.style('display', null);
|
|
|
|
this.crosshair.selectAll('.crosshair-circle')
|
|
|
|
.style('display', null);
|
|
|
|
}
|
|
|
|
|
|
|
|
hideCrosshair() {
|
|
|
|
this.crosshair.style('display', 'none');
|
|
|
|
this.crosshair.selectAll('.crosshair-circle')
|
|
|
|
.style('display', 'none');
|
|
|
|
}
|
|
|
|
|
|
|
|
override onMouseOver(): void {
|
|
|
|
this.showCrosshair();
|
|
|
|
this.onMouseMove();
|
|
|
|
}
|
|
|
|
|
|
|
|
override onMouseOut(): void {
|
|
|
|
this.hideCrosshair();
|
|
|
|
this.options.callbackMouseOut();
|
|
|
|
}
|
|
|
|
|
|
|
|
isDoubleClickActive(): boolean {
|
|
|
|
return this.options.doubleClickEvent.isActive;
|
|
|
|
}
|
|
|
|
|
|
|
|
protected onBrushEnd(): void {
|
|
|
|
super.onBrushEnd();
|
|
|
|
this.onMouseOver();
|
|
|
|
}
|
|
|
|
|
|
|
|
// methods below rewrite s, (move more methods here)
|
|
|
|
protected zoomOut(): void {
|
|
|
|
if(d3.event.type === 'dblclick' && !this.isDoubleClickActive()) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
// TODO: its not clear, why we use this orientation here. Mb its better to use separate option
|
|
|
|
const orientation: BrushOrientation = this.options.mouseZoomEvent.orientation;
|
|
|
|
const xInterval = this.state.xValueRange[1] - this.state.xValueRange[0];
|
|
|
|
const yInterval = this.state.yValueRange[1] - this.state.yValueRange[0];
|
|
|
|
switch(orientation) {
|
|
|
|
case BrushOrientation.HORIZONTAL:
|
|
|
|
this.state.xValueRange = [this.state.xValueRange[0] - xInterval / 2, this.state.xValueRange[1] + xInterval / 2];
|
|
|
|
break;
|
|
|
|
case BrushOrientation.VERTICAL:
|
|
|
|
this.state.yValueRange = [this.state.yValueRange[0] - yInterval / 2, this.state.yValueRange[1] + yInterval / 2];
|
|
|
|
break;
|
|
|
|
case BrushOrientation.RECTANGLE:
|
|
|
|
this.state.xValueRange = [this.state.xValueRange[0] - xInterval / 2, this.state.xValueRange[1] + xInterval / 2];
|
|
|
|
this.state.yValueRange = [this.state.yValueRange[0] - yInterval / 2, this.state.yValueRange[1] + yInterval / 2];
|
|
|
|
break;
|
|
|
|
case BrushOrientation.SQUARE:
|
|
|
|
this.state.xValueRange = [this.state.xValueRange[0] - xInterval / 2, this.state.xValueRange[1] + xInterval / 2];
|
|
|
|
this.state.yValueRange = [this.state.yValueRange[0] - yInterval / 2, this.state.yValueRange[1] + yInterval / 2];
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
throw new Error(`Unknown type of orientation: ${orientation}, path: options.zoomEvents.mouse.zoom.orientation`);;
|
|
|
|
}
|
|
|
|
|
|
|
|
// TODO: it shouldn't be here. Add smth like vue watchers in core components. Optimize!
|
|
|
|
this.renderMetrics();
|
|
|
|
this.renderXAxis();
|
|
|
|
this.renderYAxis();
|
|
|
|
this.renderGrid();
|
|
|
|
this.onMouseOver();
|
|
|
|
|
|
|
|
let xAxisMiddleValue: number = this.state.xScale.invert(this.width / 2);
|
|
|
|
let yAxisMiddleValue: number = this.state.yScale.invert(this.height / 2);
|
|
|
|
const centers = {
|
|
|
|
x: xAxisMiddleValue,
|
|
|
|
y: yAxisMiddleValue
|
|
|
|
}
|
|
|
|
this.options.callbackZoomOut(centers);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// TODO: it should be moved to VUE folder
|
|
|
|
// it is used with Vue.component, e.g.: Vue.component('chartwerk-line-pod', VueChartwerkLinePod)
|
|
|
|
export const VueChartwerkLinePod = {
|
|
|
|
// alternative to `template: '<div class="chartwerk-line-pod" :id="id" />'`
|
|
|
|
render(createElement) {
|
|
|
|
return createElement(
|
|
|
|
'div',
|
|
|
|
{
|
|
|
|
class: { 'chartwerk-line-pod': true },
|
|
|
|
attrs: { id: this.id }
|
|
|
|
}
|
|
|
|
);
|
|
|
|
},
|
|
|
|
mixins: [VueChartwerkPodMixin],
|
|
|
|
methods: {
|
|
|
|
render() {
|
|
|
|
if(this.pod === undefined) {
|
|
|
|
this.pod = new LinePod(document.getElementById(this.id), this.series, this.options);
|
|
|
|
this.pod.render();
|
|
|
|
} else {
|
|
|
|
this.pod.updateData(this.series, this.options);
|
|
|
|
}
|
|
|
|
},
|
|
|
|
renderSharedCrosshair(values) {
|
|
|
|
this.pod.renderSharedCrosshair(values);
|
|
|
|
},
|
|
|
|
hideSharedCrosshair() {
|
|
|
|
this.pod.hideSharedCrosshair();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
export { LineTimeSerie, LineOptions, TimeFormat, LinePod };
|